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International Journal of Physiology, Nutrition and Physical Education

Impact Factor (RJIF): 5.48

ISSN: 2456-0057

2020, Vol. 5, Issue 1
A push for public health: Effect of cycling on selected psychological variables among adolescents online video gamers
Author(s): Dr. Kishor Kumar BS
Abstract:
Video gaming is a popular leisure activity among adolescents. Video gaming is known to have some benefits such as improving focus, multitasking and working memory, but it may also come with costs when it is used heavily. The degree of addictive video game use has been found to be related to personality traits such as depression, anxiety stress and aggression and low self-esteem in players, affecting them both psychologically and physically. Studies proved that aggression and anxiety were particularly prominent among adolescents addicted to electronic gaming and aerobic exercise is found to be worth encouraging for anxiety disorders. A growing body of evidence indicates that regular aerobic exercise improves psychological as well as physical health. Previous studies have confirmed that cycling can increase positive emotions and improve behavioral pattern. In this study the investigator analyze the effect of cycling on psychological variables such as stress and aggression. For the purpose of the study sixty subjects (N= 60) were randomly assigned to either experimental group or control group (mean age 17.7 ± 1.8 years). The experimental group (n=30) underwent outdoor cycling training programme for a period of sixteen weeks, whereas the control group (n=30) maintained their regular routine activities. The training load was gradually increased up to 10% per week. The subjects of both the group were tested their anxiety and aggression 24 hours before and after the period of experimentation. Data was collected from each subject before and after the training. The data was statistically analyzed by using analysis of covariance and data was analyzed in SPSS statistical computer package. To find out the significant difference between groups ANOVA was used. The results of the study showed that there was significant difference among the adjusted post-test mean of experimental group and control group.
Pages: 65-69  |  526 Views  76 Downloads
How to cite this article:
Dr. Kishor Kumar BS. A push for public health: Effect of cycling on selected psychological variables among adolescents online video gamers. Int J Physiol Nutr Phys Educ 2020;5(1):65-69.
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